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BUILDING BLOCKS OF FUN

"play as imagination"

Classic Games

Every generation has its own popular or classic games. The term "Games" or "Play" encompasses both physical outdoor activity and more passive board games too. Today, we are introduced to digital games, which are most commonly played among children. 

 

This masterplan aims to extract key components of iconic games from different generations and incorporate them into our design, igniting that sense of nostalgia to attract and engage people of different age groups.

Our group has focused on the game "Snakes and Ladders", taking inspiration from its colourful aesthetic, as well as the way players are "transported" across different the zones.

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Topography Modification for Development of Spaces

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Existing Topography

Inspired by Board Games (Snakes and Ladders)

Implementing a square grid onto the site

Different extrusions done, relative to the existing topography

Group Level - Masterplan

300 FINAL A2 Masterplan Render - Copy copy (1).jpg

 Singapore Polytechnic 

 Dover Court 

 International 

 School

 Medway 

 Residences 

 Towards NUS 

zone to activities2.jpg

All Ages - General 

Young - Pre-schoolers

All Ages - Young to Elderly 

Teens - Pre-schoolers to Young Adults 

Selected Zone -

"Play as Imagination"

 UWC SEA 

Group Work

Individual Design

Inspired by the design of a “Snakes and Ladders” board game, the design creates a space where users are given the freedom to interact with the modular (cube) elements in varying ways, providing them the means to explore their sense of creativity and imagination in this colourful, welcoming environment.

The design aims to develop a sense of creative exploration in users, especially the young children that study in the surrounding schools.

Concept

"Snakes and Ladders" Board

Inspires modular cube arrangement

Multi-functional designs

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iso.png
concept.gif

Layout

plan zoom out.png

 Singapore Polytechnic 

 Dover Court 

 International 

 School

 Medway 

 Residences 

 UWC SEA 

 Towards NUS 

Final Layout with Scale Bar and North Point.png

01

02

03

GRID DESIGN

- Brought over from group's masterplan (Snakes and Ladders)

 

COLOURFUL FLOORING

- Resembles board game's visual aesthetic

- Entices children to visit

 

NATURAL VS ARTIFICIAL

- Curvilinear greenery cutting into linear grid base

- Contrasting design / juxtaposition of materials

*Click diagrams to enlarge

360 Panoramic View

01 Cube Stairs

02 Cube Obstacles

03 Balance Beams

Construction Details

A detailed look into how the elements of my design aid users in traveling across the different levels of the site, through the use of elevated boardwalks and cube stairs. It also provides more insight as to how the elements are constructed and connected to one another within the park.

Sectional Perspective

Final Layout with Scale Bar and North Point.png
sectional perspective 2 colourful scale bar edited.png

The drops in landscape areas, exposing the existing topography levels.

*Click diagrams to enlarge

Perspectives

*Click on images for description

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